![]() Read the second note, then use the hotel phone on the bedside table to call Jacob with. Read Karen's note on the bed and she'll tell you to contact Jacob on the number he listed on the attached note. If you draw the curtains, you can sit on the bed and draw.The iPad on the bed - the pass code is on the attached note.Pay attention to where it goes when it runs away head to a spot by the large rocks near the burrow entrance to find a skull: You can also grab some water from your backpack to take a drink.Ĭarry on walking down the road and you'll see a desert fox in front of you, which will run away as you approach and head into its burrow. You can choose to sit down in the shade here and draw if you missed the drawing opportunity in Chapter 1. ![]() Walk forward until you come to the large 'Two Pair' sign. Chapter 5 - The Long HaulĪfter the cutscene you'll be walking along the road in the desert. When they ask you to sing, you can comply or refuse. When they take the toy, either take it back or do nothing. At several points in the conversation with the locals, you can either be difficult and confrontational or choose to comply. When questioned, choose to get out of the car or not. ![]() Have a conversation with your dad until you're jolted awake. When your ready to head to sleep, interact with the light on the roof. Check the map to see where you're headed.Look slightly to the right to see Agent Flores' card: Watch the cutscenes until you find yourself inside the car. There is one collectable in this chapter. This chapter consists of cutscenes where you watch Sean drive through the landscape. Decide whether to wake him up ( ) or escape ( ). After the cutscene, you'll pass a window and see Finn inside the room. Press to 'keep going' and slowly move along the ledge until you come to the scaffolding, where you can 'escape'. Mash again to break the window open, after which you can 'go out' of the window and climb onto the ledge on the right. Press to exit the look scene, then you will have the option to 'break safety' on the window with. Open the window by your bed and look at the scaffolding on your right. Exit the bathroom and close the curtain to hide your room from the guard outside. 'Check' the grab bar next to the toilet with then interact with the bar again with and mash to tear it off. Go into the bathroom and turn on the light. One method is described below, but feel free to experiment and find different ways to escape. There are several things you can use to get out of the hospital during this chapter. Read the sketchbook ( ) to see the chapter to the end. Part 2 of Life Is Strange 2 ends here, you can read our walkthrough on the third party by clicking on this link – Life Is Strange 2 Part 3 walkthrough.After you’ve finished looking around, walk over to the towel by the window and ‘check’ it with. Sean will convince him that everything is ok and they will return to sleep. Select Get Some Sleep to continue the game.īoth the brothers will go to sleep and after a short while Daniel will wake up after getting a nightmare. Look on things around you like the Beer, Light, Backpack and wallet and then look towards Daniel. Look on the mobile phone and after a while, Daniel will ask to play a game on it. Pick anything and look around Daniel will show the moon. ![]() There will be three choices, Nothing Happen, It’s Not Your Fault and We Got In A Fight. It’s nighttime, after talking about food press Check On Daniel to continue the conversation. Once you are done with these games return to the camp and burn fire. Daniel will stand near a spider web there are two choices here Explain or Scare. You can choose to Play Ally or Play Opponent. After this event once again follow Daniel who will be playing with a thin branch. You can choose to continue teaching him or leave it. Next, you will have to teach Daniel stone skipping. ![]()
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